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Modeling from the perspectives of software engineering and systems engineering have co-evolved over the last two decades as orthogonal approaches. Given the central role of software in modern cyber-physical systems and the increasing adoption of digital engineering practices in complex systems design, there is now significant opportunity for collaborative design among system users, software developers, and systems engineers. Model-based systems engineering (MBSE) and systems modeling languages can support seamless cross-domain connectivity for design, simulation, and analysis of emerging technologies such as Augmented Reality (AR). This paper presents a co-design process for extending the capability of an existing AR application referred to as a No-Code AR Systems (NCARS) framework. NCARS enables content developed by multi-domain authors to be deployed on AR devices through a software layer that bridges the content to the game engine that drives the AR system. Utilizing a software dependency diagram of the AR Annotation function, an existing MBSE model of the AR system is extended to include the structure and behavior of relevant software components. This allows a modular design of the system to address needs in integrating new requirements into the existing application. New user requirements for tracking items in motion in the user’s physical environment with virtual annotations in the augmented space are collaboratively designed and visualized through use case, block definition, internal block, and sequence diagrams. They capture the required structure and behavior of the proposed to-be system.more » « less
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